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Co-op & Puzzles

SONIC PICO PARK Moves and Abilities: Run, Jump and Spin Dash

A guide to SONIC PICO PARK's moves and abilities: running, jumping and the Spin Dash, plus Tails' flight, Knuckles' glide and Sonic-style rings, springs and loops. The Steam and PlayStation store pages do not list exact button bindings.

SONIC PICO PARK Wiki
In SONIC PICO PARK, four pixel characters linked by blue lines hang beside a blue ledge, with a yellow key floating nearby.
Official game media · View source

What moves and abilities are in SONIC PICO PARK?

Large SONIC PICO PARK lettering tops a pale blue screen, with colorful pixel characters and a monitor lined up on a blue floor.
Official game media · View source

The action set is simple: characters run, jump and use the Spin Dash, with Tails able to fly and carry a teammate and Knuckles able to glide. The official store description says every playable character can use Sonic's iconic Spin Dash. The exact keyboard or controller buttons for these actions are not listed on the Steam and PlayStation store pages, so the in-game control settings are the place to confirm the layout.

What can each character do?

According to Game Informer's hands-on preview, the four Sonic characters in the preview build break down like this:

CharacterWhat the preview specifically notes
SonicRun, jump and Spin Dash
AmyRun, jump and Spin Dash
KnucklesGlide
TailsFly and carry a teammate

The same preview described a stage where players stacked into a wall so the remaining character could Spin Dash up to a button. The official store description separately says every playable character can use the Spin Dash, not just Sonic. The preview describes a test build, so it is not a guarantee of final-build behavior.

How do the Spin Dash, rings, springs and loops work?

The Spin Dash is a momentum move. According to IGN's hands-on preview, it carries a distinct momentum that you have to wield to work your way up quarter-pipes or across ledges. The same preview reports that rings let you take a hit without having to reset, and that springs launch you violently around the screen. The official store description lists rings, loops and springs as classic Sonic-style elements in the game, but it does not give exact damage rules or launch distances.

What is the goal of each stage?

The goal is to reach the goal plate on the right side of each stage with every player. The official store description says the rules are simple: just reach the goal plate on the right side of each stage, but the only way to succeed is for everyone to work together.

Does SONIC PICO PARK support controllers and remapping?

On PC, yes: the Steam store lists full controller support, DualShock controller support, DualSense controller support, and Steam Input API support. On PS5, PlayStation's store listing describes Controller Remapping (Basic) as an accessibility feature: you can change the controls to an alternate pre-set layout, or some remapping support is provided. Valve's Steam Deck compatibility rating is Not yet reviewed on the Steam store, and no test results are listed there. The Steam and PlayStation store pages do not spell out default keyboard or controller buttons, so exact bindings are not documented on those pages; the game's own control settings are the place to confirm the layout.

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